The fog rolls in at four and does not leave.
Play Free Now WatersThe fog rolls in at four and does not leave. Locals navigate by sound. Visitors navigate by luck, and the lake keeps a running tally of how that goes.
Unlocks at level 8. One cast is enough.
| unlock | Lv 8 |
| energy | 1 |
| species | 7 |
| Lakebed Tench | 1.1 kg | Common |
| Pale Bream | 0.8 kg | Common |
| Mistwhisker Catfish | 4.5 kg | Uncommon |
| Foggy Eel | 2.8 kg | Uncommon |
| Veiled Lakespirit | 5.5 kg | Rare |
| Moonpool Perch | 3.4 kg | Rare |
| Mistmother Leviathan | 140 kg | Mythic |
The fog rolls in at four and does not leave. Locals navigate by sound. Visitors navigate by luck, and the lake keeps a running tally of how that goes.
Unlocks at level 8. One cast is enough.
Misty Lake is entry #2 in the Waters chapter of the Grindveil Codex.
Shallow, loud and generous. The river has never taken anything from anybody that they were not already holding badly.
Fishable for roughly forty minutes a day, between the tide that will drown you and the wind that will not let you stand. Everyone agrees the fish are worth it. Nobody agrees why.
No light has reached this water in recorded memory. Things live down here that have simply never needed to be looked at, and they have not prepared for the experience.
Technically not water. The fish disagree, loudly and at temperature, and after four hundred years of this the cartographers have stopped arguing.
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