A massive iron construct awakened in the abandoned forge. Iron Slam hits for double damage on cooldown — plan your HP buffer accordingly.
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Zone: Abandoned Forge
Weapon Type: Melee
Special: Iron Slam — double damage
Recommended Level: 25–35
Ironjaw Golem drops the full equipment set on defeat. Each drop rolls with random stat ranges, so repeat clears give cleaner rolls.
| Slot | Item | Rarity | Stats |
|---|---|---|---|
| Weapon | Forge Hammer | Uncommon | ATK 20–36 |
| Armor | Molten Plate | Rare | DEF +24, HP +160 |
| Helmet | Iron Jaw Guard | Uncommon | DEF +10, HP +60 |
| Boots | Slag Stompers | Uncommon | Speed +4, Dodge +2 |
Grindveil combat is auto-resolving — preparation matters more than reaction. Enter with gear appropriate for the recommended level, counter the boss special where possible (stack Max HP if poison/bleed, resistance gems if magic attack, block chance gear if physical).
After clearing Ironjaw Golem, your next target is boss #4 in the Depths gauntlet. See the full bestiary for the complete path.
Iron Slam — double damage
Abandoned Forge — boss #3 of ten in The Depths. Recommended level: 25–35.
Forge Hammer, Molten Plate, Iron Jaw Guard, Slag Stompers. Ironjaw Golem drops the full equipment set on defeat. Each drop rolls with random stat ranges, so repeat clears give cleaner rolls.
Start playing Grindveil now — Ironjaw Golem is waiting in The Depths.
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