Half an hour of walking and a sack of whatever fell off something.
Play Free Now Expeditions
Half an hour of walking and a sack of whatever fell off something. Every hero in every story starts by picking scrap out of a hedge; the stories just skip that part.
Unlocks at level 5. Come back from it once — it cannot be failed.
| runs for | 0.5 h |
| unlock | Lv 5 |
| risk | none |
| Scrap | 1-3 | 70% |
| Gear | common | 5% |
Half an hour of walking and a sack of whatever fell off something. Every hero in every story starts by picking scrap out of a hedge; the stories just skip that part.
Unlocks at level 5. Come back from it once — it cannot be failed.
Forest is entry #1 in the Expeditions chapter of the Grindveil Codex.

Two hours guarding somebody else's goods. Nineteen times in twenty this is very boring. The twentieth is the reason the pay is what it is.

Eight hours in a place that used to be a city. The stonework remembers being load-bearing and has not adjusted well to retirement.

A day and a night on the far side of the seam. Whatever comes back is worth the trip. Whatever does not come back also was, in its way.

The crown pays well, on time, and in writing. Nobody has yet explained why a crown with an army needs you specifically, and the contract discourages asking.

The kind of errand that ends up in somebody's ballad. Usually not the errand-runner's. Bring rope.
The Codex fills in as you play. Free, in your browser, no download.
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