Not a place you travel to.
Play Free Now The Veil
Not a place you travel to. It is the distance between two places, made briefly walkable, and it charges rent by the minute.
Files itself after your first completed run through the Rift.
| costs | stamina |
| Rewards | collected in flight, not at the end | |
| Aborting | you lose everything you collected | |
| Arrival | you keep gold, XP, items and diamonds |
Not a place you travel to. It is the distance between two places, made briefly walkable, and it charges rent by the minute.
Files itself after your first completed run through the Rift.
The Rift is entry #5 in the The Veil chapter of the Grindveil Codex.

The Wardens hold that the Veil is a wall, and that walls get built for reasons nobody bothers to write down until the wall is gone. They do not ask what is behind it. Asking, in their experience, is precisely how it thins.

The Seekers hold that the Veil is a door, and that a door left shut long enough stops being a door and starts being a lie. They have opened it four times. They will happily tell you about three.

Nobody declared it. Both sides simply carried on doing what they were already doing, but harder, and at some point somebody started keeping score. The score is now the war.

A veilstone is a piece of the membrane that cooled. It remembers the shape of whatever passed through it, which is why a Pass measures a season and not a sum.
The Codex fills in as you play. Free, in your browser, no download.
Play Grindveil Free